Alejandro Escobar

VR publication

On April 20th of 2016, I had the opportunity to develop and run a VR publication workshop for fellow students and staff, a total of 7 people were introduced to 3D modelling.

Participants learned how to import a 3D model inside of Unity, also how to create basic 3D objects and animate them and finally, how to compile the project to create a VR executable file that was later tested on the Oculus DK2.

Learning the basic workflow for VR publication was a good start for the attending members of the Digital Maker Collective as they were planning to create a series of individual VR pieces to be showcased at the Digital Maker Week event.

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